GambitWise credits

This page names the work of others in GambitWise (GambitWise: Learn Chess and Go): the files, the software, the voice model and the sources of the facts. It also names the tools that we used. It is free to read, with no login.

Files in the app

What Files in the app Made by Licence Source Changes
Chess puzzles from the Lichess puzzle database assets/data/puzzles_lichess.json lichess.org (the Lichess puzzle database) CC0 https://database.lichess.org/ A filtered set of 24 puzzles (tools/filter_lichess.py), each checked by our own rules and engine (tools/check_lichess.gd). The position is shown after the first move of the line, as the Lichess page says. The game links are left out.
The chess clock's low-time sound assets/audio/sfx/clock_low.wav dav3studios own work our own (tools/audio/make_clock_sound.py) Made by tools/audio/make_clock_sound.py: two soft sine tones, no recording or sample.
The app icon and the launcher icons assets/icons/app_icon.png, assets/icons/launcher_192.png, assets/icons/launcher_foreground_432.png, assets/icons/launcher_background_432.png, assets/icons/launcher_monochrome_432.png dav3studios own work our own (tools/store/store_art.gd) Rendered by Godot from the app's own board, knight and stone meshes (src/gambit/board/), made in code. No picture, model or texture from anywhere else, and no generated image.
voice_bank 2075 files in assets/audio/voice/ dav3studios (the coach's voice, made with the Kokoro-82M model, voice bm_george) own work our own (q3/engine/tools/audio/make_ui_voice.py) Text from content/ (GambitVoice), spoken with content/pronunciation.json; mastered to -18 LUFS.
Atkinson Hyperlegible engine/ui/theme/fonts/AtkinsonHyperlegible-Bold.ttf, engine/ui/theme/fonts/AtkinsonHyperlegible-Regular.ttf Braille Institute of America, Inc. SIL OFL 1.1 https://github.com/google/fonts/tree/main/ofl/atkinsonhyperlegible none
Ux Reading (Atkinson Hyperlegible with a plain zero) engine/ui/theme/fonts/UxReading-Bold.ttf, engine/ui/theme/fonts/UxReading-Regular.ttf Braille Institute of America, Inc. The plain zero is a change made by the engine (engine/ui/theme/tools/make_plain_zero_font.py). SIL OFL 1.1 https://github.com/google/fonts/tree/main/ofl/atkinsonhyperlegible The zero has no slash or dot. The font has a new name, because the original's reserved font name is not used for a changed font.
Andika engine/ui/theme/fonts/Andika-Bold.ttf, engine/ui/theme/fonts/Andika-Regular.ttf SIL International SIL OFL 1.1 https://github.com/google/fonts/tree/main/ofl/andika none
The engine's interface sounds engine/audio/sounds/badge_chime.wav, engine/audio/sounds/break_chime.wav, engine/audio/sounds/camera_shutter.wav, engine/audio/sounds/quiz_right.wav, engine/audio/sounds/quiz_wrong.wav, engine/audio/sounds/step_done.wav, engine/audio/sounds/ui_back.wav, engine/audio/sounds/ui_click.wav, engine/audio/sounds/ui_close.wav, engine/audio/sounds/ui_hover.wav, engine/audio/sounds/ui_open.wav dav3studios (made by the engine's engine/audio/tools/make_sounds.py, procedural, no recordings) own work our own none
Software notice: Godot OpenXR Vendors plugin 5.1.0 (MIT) engine/ui/data/notices/godot_openxr_vendors_LICENSE.txt Godot XR contributors MIT https://github.com/GodotVR/godot_openxr_vendors/blob/5.1.0-stable/LICENSE none
Software notice: Godot OpenXR Vendors plugin, vendor folders (Apache-2.0) engine/ui/data/notices/godot_openxr_vendors_Apache-2.0.txt Godot XR contributors Apache-2.0 https://github.com/GodotVR/godot_openxr_vendors/tree/5.1.0-stable none
Software notice: Meta SDK notice of the Godot OpenXR Vendors plugin engine/ui/data/notices/godot_openxr_vendors_meta_LICENSE-SDK.txt Facebook Technologies, LLC (Meta) Oculus SDK License Agreement https://github.com/GodotVR/godot_openxr_vendors/tree/5.1.0-stable none
Software notice: godot-cpp (MIT) engine/ui/data/notices/godot-cpp_LICENSE.txt Godot Engine contributors MIT https://github.com/godotengine/godot-cpp/blob/58d1de720b8ffe9f8ffcdfe3a85148582cfd2e74/LICENSE.md none
Software notice: Godot Meta Toolkit 1.0.3 (MIT) engine/ui/data/notices/godot_meta_toolkit_LICENSE.txt Meta Platforms, Inc. and affiliates MIT https://github.com/godot-sdk-integrations/godot-meta-toolkit/blob/1.0.3-stable/LICENSE.txt none
Software notice: third-party notices of the Godot Meta Toolkit engine/ui/data/notices/godot_meta_toolkit_THIRD_PARTY_NOTICES.txt Meta Platforms, Inc. and affiliates Apache-2.0, BSD-2-Clause, BSD-3-Clause, 0BSD, MIT https://github.com/godot-sdk-integrations/godot-meta-toolkit/blob/1.0.3-stable/THIRD_PARTY_NOTICES.txt none
Software notice: OpenXR Loader for Android 1.1.54 (Apache-2.0) engine/ui/data/notices/openxr_loader_LICENSE.txt The Khronos Group, Inc. OpenXR Working Group Apache-2.0 https://github.com/KhronosGroup/OpenXR-SDK-Source none
Software notice: libc++ of the Android NDK engine/ui/data/notices/libcxx_LICENSE.txt The LLVM Project contributors Apache-2.0 WITH LLVM-exception, NCSA, MIT https://github.com/llvm/llvm-project/tree/main/libcxx none
The list of software notices engine/ui/data/notices/software_notices.json dav3studios (the list of notices) own work our own none

Store art and trailer

These files are on the store page, not in the app. dav3studios made them from the app's own boards, pieces, stones and screens.

What Files Made by Licence Source Changes
The store art (covers, hero, mini landscape, icon, trailer cover, the transparent logo and the spatialized icon) store/art/*.png, store/art/logo_transparent.png, store/art/spatial_icon_background_512x512.png, store/art/spatial_icon_foreground_512x512.png, store/art/universal_basic_asset_2560x1440.png dav3studios own work our own (tools/store/store_art.gd) Rendered by Godot from the app's own boards, pieces and stones, made in code. The title uses Atkinson Hyperlegible Bold (SIL OFL 1.1, in the app). Not in the app: for the store only.
The store trailer store/art/trailer_*.mp4 dav3studios own work our own (tools/store/make_trailer.py) Recorded with Godot's Movie Maker from the app's own states with scripted camera moves (tools/store/trailer.gd), with the app's own sound. Encoded with ffmpeg on this PC (not shipped). No voice-over, no music and no outside picture.
The Data Use Checkup pictures and the crop preview of the universal basic asset store/art/duc/*.png, store/art/review/* dav3studios own work our own (tools/store/duc_shots.sh) The Grown-ups > Privacy page of the app (the app's own autoshots, src/store/autoshot_duc.gd) for Meta's Data Use Checkup form, and the crop preview that tools/store/universal_art.py makes. Not in the app: for the store form and for review only.

The coach's voice

Every spoken line is a recording that we made with a computer voice: the Kokoro-82M text-to-speech model (hexgrad, Apache License 2.0, https://github.com/hexgrad/kokoro/blob/main/LICENSE), voice bm_george. No person recorded the lines. The model itself is not in the app.

Fonts

Atkinson Hyperlegible by the Braille Institute of America, also as "Ux Reading" with a plain zero, and Andika by SIL International. Both are under the SIL Open Font License 1.1 (https://openfontlicense.org). The licence text of each font is in the app next to the font file.

Chess puzzles from Lichess

24 of the chess puzzles come from the Lichess puzzle database (https://database.lichess.org/), downloaded on 2026-10-07. Lichess says: "Database exports are released under the Creative Commons CC0 license". CC0 asks for no credit, but we give it. We chose short puzzles with the themes fork, pin, skewer and discovered attack, and our own rules and engine checked each one again. The app shows each puzzle after the first move of the Lichess line.

Lichess id Theme Puzzle page
Q2ZXU fork https://lichess.org/training/Q2ZXU
VQjbl fork https://lichess.org/training/VQjbl
1WMKY fork https://lichess.org/training/1WMKY
BcFbG fork https://lichess.org/training/BcFbG
gMDPf fork https://lichess.org/training/gMDPf
cakEk fork https://lichess.org/training/cakEk
eJkdd pin https://lichess.org/training/eJkdd
LG0CP pin https://lichess.org/training/LG0CP
hksyn pin https://lichess.org/training/hksyn
1EuFZ pin https://lichess.org/training/1EuFZ
m66GJ pin https://lichess.org/training/m66GJ
f74n3 pin https://lichess.org/training/f74n3
PEWkx skewer https://lichess.org/training/PEWkx
BNeFU skewer https://lichess.org/training/BNeFU
HMT0w skewer https://lichess.org/training/HMT0w
NCuv9 skewer https://lichess.org/training/NCuv9
91ZxU skewer https://lichess.org/training/91ZxU
TxBaO skewer https://lichess.org/training/TxBaO
LDMBw discovered attack https://lichess.org/training/LDMBw
ZuAAs discovered attack https://lichess.org/training/ZuAAs
Yj9Pf discovered attack https://lichess.org/training/Yj9Pf
1hdGX discovered attack https://lichess.org/training/1hdGX
gHNv7 discovered attack https://lichess.org/training/gHNv7
X4Ab8 discovered attack https://lichess.org/training/X4Ab8

Sources of the rules and facts

The rule cards and history cards in the app name their sources. We name these bodies and authors as sources only. They did not make, check or approve GambitWise. Each fact keeps a quote from its source page. The date is the date our checking tool found the quote on the source page. Each row is one source page, with the number of facts that the app takes from it.

Source Page Facts Quote found
American Go Foundation, Brief history of Go https://www.agfgo.org/more/brief-history 1 2026-10-05
American Go Foundation, Learn and Play https://www.agfgo.org/learn-and-play 1 2026-10-05
Britannica, Chess: History https://www.britannica.com/topic/chess/History 13 2026-10-05
Britannica, Go (board game) https://www.britannica.com/topic/go-game 3 2026-10-05
British Go Association, About Junior Go https://www.britgo.org/junior/intro 1 2026-10-05
British Go Association, Capture Go https://www.britgo.org/capturego 1 2026-10-05
British Go Association, Go in Culture and History https://www.britgo.org/whatisgo/culture-history 2 2026-10-05
British Go Association, How to Play Go https://www.britgo.org/howtoplaygo 1 2026-10-05
British Go Association, Play Go: How to Play https://www.britgo.org/intro/intro2.html 17 2026-10-06
Chess in Schools and Communities, Chess and maths https://www.chessinschools.co.uk/maths-in-the-csc-curriculum 2 2026-10-05
Chess in Schools and Communities, The CSC Curriculum https://www.chessinschools.co.uk/csc-curriculum 2 2026-10-05
FIDE Laws of Chess taking effect from 1 January 2023 (FIDE Handbook E.01) https://handbook.fide.com/chapter/E012023 35 2026-10-08
Google DeepMind, AlphaGo https://deepmind.google/research/alphago/ 3 2026-10-05
IBM Heritage, Deep Blue https://www.ibm.com/history/deep-blue 2 2026-10-05
John Tromp, Number of legal Go positions https://tromp.github.io/go/legal.html 2 2026-10-05
John Tromp, The Logical Rules of Go (Tromp-Taylor) https://tromp.github.io/go.html 1 2026-10-05
lichess.org open database https://database.lichess.org/ 3 2026-10-07
Meta Quest 3 health and safety warnings https://www.meta.com/legal/quest/health-and-safety-warnings/quest-3/ 2 2026-10-05
Meta Quest Support, Clean your Meta Quest devices https://www.meta.com/help/quest/467048561217367/ 2 2026-10-08
National Museums Scotland, The story of the Lewis chess pieces https://www.nms.ac.uk/discover-catalogue/the-story-of-the-lewis-chess-pieces 3 2026-10-05
NHS, Common cold https://www.nhs.uk/conditions/common-cold/ 2 2026-10-08
Nihon Ki-in, How to Play Go (introduction) https://www.nihonkiin.or.jp/english/howto/howto0.htm 1 2026-10-05
Official AGA Rules of Go (1 September 1991), mirror at Carnegie Mellon https://www.cs.cmu.edu/~wjh/go/rules/AGA.html 5 2026-10-06
Steps Method, FAQ https://www.stappenmethode.nl/en/faq 1 2026-10-05
Steps Method, Info: workbooks https://www.stappenmethode.nl/en/info/workbooks 1 2026-10-05

Software in the app

The app is made with the Godot Engine and other software. Their licences ask for their notices in every copy. The full notices and licence texts are in the app, under Grown-ups > Credits > Software notices. The app reads Godot's notices from the engine itself, so they match the engine in the app.

Software Version Made by Licence Source
Godot Engine 4.7.2 Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. MIT (Expat) https://godotengine.org
Godot OpenXR Vendors plugin 5.1.0 Copyright (c) 2022-present Godot XR contributors (see CONTRIBUTORS.md) MIT https://github.com/GodotVR/godot_openxr_vendors/tree/5.1.0-stable
Godot Meta Toolkit 1.0.3 Copyright (c) 2024-present Meta Platforms, Inc. and affiliates. All rights reserved. MIT https://github.com/godot-sdk-integrations/godot-meta-toolkit/tree/1.0.3-stable
Meta Platform SDK loader - Copyright © Meta Platform Technologies, LLC and its affiliates. All rights reserved. Meta Platform Technologies SDK License Agreement (formerly the Oculus SDK License Agreement), effective 25 October 2022, https://developers.meta.com/horizon/licenses/oculussdk/ https://developers.meta.com/horizon/downloads/package/oculus-platform-sdk/
OpenXR Loader for Android 1.1.54 The Khronos Group, Inc. OpenXR Working Group Apache-2.0 https://github.com/KhronosGroup/OpenXR-SDK-Source
libc++ (LLVM C++ standard library) - The LLVM Project contributors (see CREDITS.TXT) Apache-2.0 WITH LLVM-exception, and the legacy University of Illinois/NCSA or MIT licence https://github.com/llvm/llvm-project/tree/main/libcxx
AndroidX libraries, Kotlin and kotlinx.coroutines - The Android Open Source Project; JetBrains Apache-2.0 https://developer.android.com/jetpack/androidx

The Godot Engine includes third-party parts under their own licences (MIT, Apache 2.0, BSD, zlib, MPL 2.0 and others). Godot lists each one, with its copyright and licence, in https://github.com/godotengine/godot/blob/4.7.2-stable/COPYRIGHT.txt.

Our own work

dav3studios wrote the app's own code: the GambitWise scripts, our shared app engine (GDScript), the chess and Go engines and the coach. dav3studios also made the boards, pieces and stones (made in code), the calm room, the coach's own puzzles and mini-games, the texts and the sounds (made by computer program, with no recordings). The app uses no code from other chess or Go programs. The Godot Engine, the two Godot plugins and the other software in "Software in the app" are not our work. Their makers and licences are listed there.